DIRECTOR/ANIMATOR/
ILLUSTRATOR


LONDON, UK
contact@angusdick.com
+447772006248 
twitter/ instagram


filter projects: Direction/Animation/Illustration/All



POOL PANIC

  Creator / Art Direction / Animation / Illustration




Pool Panic is a game co-created with Mike Robinson of Rekim Ltd, published by Adult Swim Games.

I took the idea from initial concept to shipped product, creating and directing the art and animation, also creating promotional content for the launch of the game.
The game released in July 2018 for Steam and Nintendo Switch.

All of the art was created in Adobe Animate. The game was developed in the Unity game engine.

BEACH DAY

  Director / Animation 



Beach Day is a short made to announce the release date of Pool Panic.



directed by Angus Dick

animation by Rosanna Wann

sound design by Matt Eaton

music by Grandmaster Gareth


produced by Adult Swim Games


HOHOKUM

  2D Animation



Hohokum is a whimsical, playful colourful world that released in 2014 for Sony platforms. It was a collaboration between developer Honeyslug and Artist Richard Hogg.

I was fortunate enough to work on this for 2 years providing animation for characters and environmental features.

The game was nominated for a BAFTA for Artistic Achievement.












OVER THE ALPS

  2D Animation



Over The Alps is an interactive WWII spy thriller that released in October 2019 as part of the launch of Apple Arcade. I worked as Lead Animator, helping Stave Studios to bring their art style to life with subtle animation that stays true to the 1930s travel poster art-style. Most of the animation was made using the Unity engine’s in-built tools, with some frame-by-frame work done in Adobe Animate.
      


V&A QWOP CABINET/MURAL

  Illustration







Running from September 2018 to February 2019, Videogames: Design/Play/Disrupt was an exhibition at the V&A Museum.

The last room of the exhibition was dedicated to punk DIY videogames culture. For this room I was commissioned to decorate an arcade cabinet constructed by the fine folks at We Throw Switches,  exhibiting the game QWOP by developer Bennet Foddy.

I was also commissioned to paint a mural in the space in a style that stayed true to the rebellious DIY theme.